
Oddly, the Rifa don't appear in the "#gang peds" list, appearing in slots 173-175 instead, but are still recognized by the game/files as being GANG4. Additionally, in the peds.ide file, the models they use (MAFFA and MAFFB) show up under a "#gang peds" section, along with an unused third member, MAFBOSS. Like the Italian Mafia, they do still appear in the game in a small handful of missions throughout the game. What Gang 9 and 10 would have been in the final game isn't fully known, but there's evidence to support the Russian Mafia being a gang at some point.


Gang 9 and 10 at this point are nothing more than placeholder gangs, as they share models with the Aztecas, behave like the Rifa, and drive Sentinels like the Mafia do.or would have, if they had turf. The Italian Mafia do appear in the game to some degree without cheats/mods, seen as enemies in a few Las Venturas missions. The game has 10 gangs in total according to pedgrp.dat, 3 of which are almost entirely unused, the Italian Mafia (Gang 6 in the file) and 2 unused gangs simply called Gang 9 and Gang 10. As it stands, without modding the game, he will only show up very rarely in the Vigilante side-mission since said mission picks peds from peds.ide at random. His lack of inclusion seems to entirely be due to a developer oversight, as he has many voicelines and is even in peds.ide, but is listed nowhere in pedgrp.dat, meaning he can't spawn anywhere. Civilians that would have shown up on the streets of San Andreas at one point, but ultimately never made it.Īn unused security guard.
