
This guy from video mastered his skills for years and years. People prefer to stick with games which have a learning curve (which is very deep in half-life) and master them for years. And all those games with "versatile, not broken mechanics" die in few months of existence. Half-life Deathmatch is still alive after 19 years. Originally posted by Pr.Jitterskull - best bug fixer: Almost.Īdrenaline Gamer mod is what perfected HLDM. So Half-life mechanics is far from broken and almost perfect instead. That's the reason why games like Quake 3 and Half-Life are still being played.

You can't just pick up gauss and be as good as one in the video. It doesn't come in 8 hours after you played the game, which is not the case with new casualised games. The reason I'm even getting it back is because I heard there appears many mods that I rather check, although amount of wallhackers hasn't decreased. Besides, if you gonna hit through walls, that would only be suspicious if you're not cheating, and if you're not, that only further proves how broken this weapon is. Even in quake series railgun in multiplayer did only about 80 damage instead of instakill and had more significant cooldown to not make it the only weapon you ever need.Ĭonsidering I haven't played it in about 8 years and only check random servers, that's not really the achievement. People prefer fersatile gameplay, not sticking to broken one-shot hitscan that become ultimate unbearable meta 90% of players use.


It's one of the reasons why half-life dm is still alive and some pro players are still mastering hldm.Īnd reason why even left the game. It's just how game works.Īlso gauss was blessing of half-life since the beginning not the cancer. :D You can make no sound, I'll absolutely dominate you without any cheats anyway. Originally posted by PainkilleR:Let's go 1v1.
